Admiral Breetai wrote: but your seeing something being done on screen, that's happening showings can be inconsistent but if they occur more consistently then dialog...they are more valid
if writers can';t show their work we shouldn't have to hand wave it for them
The people who write the scripts are not the people who make the visual effects usually, they at times never even talk to each other, and sometimes aren't even on the same continent.
Visual effects people tend to care more about it looking "cool" then what is in the script.
Seriously which of the many sizes of the Defiant are correct? Why should we assume they can't measure distances?
Admiral Breetai wrote: what ramifications? in some verses like trek..you get a higher showing..i can see why warsies may prefer dialog though going by consistent feats the friggen NuGalactica has better range and accuracy then an ISD
Dialog gives longer ranges for Star Trek then the visuals often, and the dialog is consistent across every show..
Star Wars has ranges that are less then the mark one eye ball can see.
Admiral Breetai wrote: writers have shown that they have no problem accurately portraying Hulks levels in the past and have no need to rely on on dialog
Are you sure the guy drawing and inking are the guys writing the story?
Admiral Breetai wrote: they have the technology to resurrect dead stars and take mars like planets and turn them into paradises if the writers seriously think they can't draw a "power at minimal" "power at medium" and "start leveling buildings" levels...they're nuts it's certainly within the capability of their technology
and theres even canon precedent for it
Can you see the problem why a large battle could be a problem if you used all the known capabilities like wide beam kill, mini-nuke photon grenades, and air strikes.
Computer animation was new at the time, and far more limited.
Admiral Breetai wrote: sure when irresponsibly turned up to eleven
Strange how most Rifts/Phase World weapons don't have SDC settings, or stun settings.
Admiral Breetai wrote: when your capital ships are so accurate they can target individuals and even friggen germs..from hundreds of thousands of miles out..track all events in a solar system in real time..and in the case of one race..from some dozen or so lightyears away with no issue
such things aren't really needed
They still exist, and there were large ammounts of ground combat we never see.
I have to disagree about the IFVs and APCs type things not being useful/needed. No matter what you are going to need troops on the ground at some point, and Cap ships can't always be there.
Admiral Breetai wrote: with how advanced their weaponry is..a ground war shouldn't be more then some fat guy eating a cheese burger sitting in a big comfy chair..in some bubble mech with multiple phasers and just targeting..and firing at any ground troops or another cheese burger muncher...seriously when you can BFR your enemy into space from orbit..ground battles have little meaning
outside of raids boarding parties and rare instances where your fighting a really crummy backwards race (Cardassians, Kazon ) theres no real need for highly trained soldiers running around in tanks
a modified shuttle could do to an entire army..and most major cities and industrial centers what tanks..and carpet bombing can do
Yet it's not like that for some reason.
Admiral Breetai wrote: or just poor writing either way its no excuse
If you can't afford to pay for the number of people, props, and so on that's a damn good reason you couldn't do it.
If you lack the technology to make it look like you have the man power and props because you can't afford them that's a good reason why you don't do it.
If your schedule won't let you do what needs to be done, and you're not making the schedule that's a good reason not to do it.
Admiral Breetai wrote: there exists both one according to narration allows for a temporary boost to ftl speed..yet was clearly shown to be barely supersonic..
I'm going to guess that the technique was done by B during the portion that was focusing on Sasuke?
Keep in mind how hard it would be to visually show something moving at just near light speed.
Admiral Breetai wrote: another is a magic fire..but seems to be as hot stars yet fail to sand
Key word being magic. It's not really fire, it just kind of looks like it.
Admiral Breetai wrote: dialog as well
Take a good look at Naruto verses Pain. You will see visuals that point to the characters having supersonic reaction times, and in the same battle you will see the characters having much slower reaction times and movement speeds.
The really problem with Naruto is that the author seems to be making it up as he goes along with little regard for how never before seen abilities not being used soon makes the characters look, but that's a topic for a different thread, or board.
Admiral Breetai wrote: what does this have to do with dialog?
Sorry I left out a word again without realizing it.>_<
"If the systems on a ship can not measure distances then how do they target anything, or get to where they are going?"
What it means is that if the characters are reading distances measured by a measuring device, and they almost always read about the same distances every time then maybe we should think that what they are saying is true even if the visuals don't show it.
Admiral Breetai wrote: that's why you factor in things like PIS (plot induced stupidity )
Think about how many people and computers would need to be handed an idiot ball for the ships in The Die Is Cast to not be able to do something at least near what was planned, or the numbers of idiot balls you would need for the ICS 2 and 3 to be correct.
Admiral Breetai wrote: when the heck did this happen?
It happened once, never before, and never again.
http://www.starfleetjedi.net/forum/view ... f=8&t=1734
Admiral Breetai wrote: how major of a problem is this? I don't really see how varying sizes affects a debate..it's the weapons and the consistency of it you should be arguing
go with the most consistently shown size
If you want to find out how far apart two ships are you need to know the size of both ships, or you can't tell the distance by the visuals, and if the sizes are not always the same how do we know we are seeing thing
Admiral Breetai wrote: that sounds like they where just being lazy..or cheap..either way thats poor form on their part
It is lazy on the visual effects teams part since everything was likely filmed when were or before they made the visual effects.
As for why it was done likely has to do with technological limitations of the time, they likely didn't know any better, and it would be real hard to get it to look nice.
Admiral Breetai wrote: ehh?
http://www.youtube.com/watch?v=_kjz7-f6DUQ
http://www.youtube.com/watch?v=i1zSpjJi ... re=related
http://www.youtube.com/watch?v=uc8_LIaF ... re=related
Admiral Breetai wrote: good example of writers being kinda silly..or the fx guys effing up..either way its safe to assume dey has shields on its par the course for trek
Kind them not having the time or money to do it right as I recall.
Admiral Breetai wrote: KT fighters? for what wars? that's asinine they haven't shown fire power coming even close to half a KT for trek...well they had those mini p torps..and where bulky fighters having powerful generators not impossible
one would think a redesinginng of a ship is not so crippling..to the outcome of a debate
I was talking about slave-I in the ICS. As I recall it was a picture in a comic book that was used to obtain the firepower calculation.
UFP fighters and runabouts use full size torpedos if you go by visuals. They apparently never made VFXs for microtorps, but at least this makes sense since they are attacking full size war ships.