sonofccn wrote:I won't pretend ST ships are always jinking around like a jet fighter but you surely are not claiming Excelsiors are incapable of manuvers
Of course not, but Excelsiors are not Mirandas either.
The Excelsior you linke to is the Lakota, in and of itself an exception, a ship almost as powerful as a Defiant, and refit with all the latest treknology possible.
If you make the fight 2 Lakotas with the Ambassador, than yes, I favor the ST ships as well...
Forgive me but that sounds like circular logic.
You're right, so let me try to explain myself better:
We know
most of the battles in ST (say 90%) happen a spitball distance, the same kind of distances we see in SW.
We need to find a reason for this.
I feel it's hypocritical to say ST fights at spitball ranges only to diminish enemy reaction time, and refuse that the same can be said for SW...
While both universes' ships maneuver differently, both their targetting sensors do so as well.
Remember how a lot of Trekkies swear by ST's infaillible targetting sensors?
Well, those excellent sensors (which still miss ships going in straight lines sometimes) are facing maneuverable ships.
In SW, the ships are less maneuverable, yes, but the targetting is also crappy, so even a beached whale, if given time, will be able to evade fire if it's fired upon from a long distance (remember the Mon Calamari ship doing a 180 to evade the DS II's shield?).
So, if ST ships fire a spitball distance only because they want to minimize enemy reaction, then we should also assume the same for SW.
Now, it's even worse if we assume ST has no ECM, because we know SW does (the first DS's magnetic shielding, the Empire in RotJ was jamming scanners, TCW jamming, etc, etc...), which would then impede ST since it never faced an enemy with ECM.
Except we know ST knows about jamming as well, because they also use it many times...
And so, we also get to this gem: when fighting in a tight battle formation, where the enemy cannot evade for fear of colliding with an ally like in most DS9 fleet battles, why the hell shoot at spitball distance?
The intelligent thing would be to unload everything you've got at the center of the formation, and relish in the havoc and destruction you are causing...
But they don't...
Why not?
We're not told explicitely, but then we know of something which could do this, and which ST knows and uses: Jamming, i.e., ECM...
And I find it hilarious that a lot of Trekkies are also quite willing to elaborate strategies for ST using one shot weapons, or technology we know ST uses, but then refuse the possibility of ECM warfare in ST when we know they have the capability, and used such a thing many times (the Feds, or their enemies)...
I counted, and please correct me if I'm wrong, about maybe three or four strikes on the Tantive IV or whatever its called with the crippling blow seeming to happen more by sheer luck than markmenship. Against a target at spitball range not manuvering in the slightest. Even the slow lumbering gait of a starfleet battlegroup would have posed a more difficult target if only because their relation to the star destroyer would be constantly changing
Agreed, the ST ships will be maneuvering, but the maneuvering may look something
like this...
Notice how the Klingon BoP at 0.19 are also missing Dominion ships within spitball distance while going in a relatively straight line (out of a really shallow turn)?
This is also why I mentioned the fire saturation of the ST ship area.
Add the flack capability of SW weapons, and you may actually get hits on the ST ships...
Saturate the area yes, the question is can the SSD hit the three enemy vessels enough times to bring their shields down and blast them to cinders before its own shields down.
Well, we are now venturing in the field of comparing Firepower, which I believe is on a similar level, so yes, if there are enough hits, then the old Excelsiors go down quickly enough...
Those bolts weren't knocking around the rebel blockaid runner or seeming to do mammoth damage until it struck the segment which exploded and I'd be willing to bet dollars to donoughts even an old Ambassador class it tougher than the Tantive.
Please keep in mind the ISD wanted to capture the Tantive IV, not destroy it...
Remember in ST III when the Klingon ship fires at the Grissom in order to capture it, but they use to much firepower, and destroy it instead?
Well, if you want to make sure you don't destroy the ship you want to capture, you hit it often, but using very low powered shots, so while it takes longer to get the ship, you're sure you don't destroy it...
The 1:41 mark as the two fleet merge a good looking place to start.
Yes, but once again, they are not Defiant-type maneuvers, which would be needed to evade everything, or evade area fire saturation...
it neither owned a flotilla of enemy ships
But we are not talking about a flotilla, we are talking about 3 ships...