3 Borg Supercubes Vs. 3 Complete 2nd Death Stars
Posted: Tue Feb 10, 2009 1:29 am
This one is heavily inspired by this SBC thread, I decided to start this one, which seems more balanced.
. Synopsis
Three Borg Supercubes (BSC/SC) and three completed Death Stars II (DSII/DS2) are unleashed upon an untamed version of your dear Milky Way.
Aware of the basic specifics of the enemy, both forces start to move on, harvest, consume and destroy anything that stands in their path.
The Empire sees a haven of planets waiting to be conquered in the name of the exalted Emperor Palpatine. But first and foremost, they must get rid of the disgusting perversions of life that these half-machine, half-human Borg are.
Meanwhile, the cyborgs weigh the situation with a more pragmatic spirit. They seek matter to collect in order to increase the strength of their worldships and worlds to settle on to grow their numbers, but they've taken notice of the surprising presence of a species that is not without semblence to the fleshy parts they're partially made of, and could reveal useful for further assimilation. However, they are painfully aware of the new technology these beings possess, and no chances could be taken when dealing with these intruders. Death will be the main directive.
. Setting
The conflict occurs in a normal Milky Way. Neither forces have a star chart, they're in total unknown territory.
There's a grand total of ten thousand wild and Earth-like preterraformed worlds, themselves in orbit of main sequence G2-class stars. These inhabitable systems are evenly spread across the whole galaxy.
Both sides will prioritize destruction if there's no possibility or no security in trying to simply disable the enemy target(s).
Everytime a ship arrives in a system, all other ships are immediately warned about its location.
More, any ship cannot use any FTL mean of transportation for ten hours once a system has been entered. This even applies in system.
Said ship has to rely on sublight engines.
A ship is considered outside a system once it has entirely moved beyond the most distant body in orbit around the local star(s) or some other massive stellar body (not Uma Thurman).
FTL communication range: Ships are allowed to communicate any info over 5000 LY top.
Position of ships
. Data Files
Ok, who takes it?
EDIT: Restriction on use of FTL.
. Synopsis
Three Borg Supercubes (BSC/SC) and three completed Death Stars II (DSII/DS2) are unleashed upon an untamed version of your dear Milky Way.
Aware of the basic specifics of the enemy, both forces start to move on, harvest, consume and destroy anything that stands in their path.
The Empire sees a haven of planets waiting to be conquered in the name of the exalted Emperor Palpatine. But first and foremost, they must get rid of the disgusting perversions of life that these half-machine, half-human Borg are.
Meanwhile, the cyborgs weigh the situation with a more pragmatic spirit. They seek matter to collect in order to increase the strength of their worldships and worlds to settle on to grow their numbers, but they've taken notice of the surprising presence of a species that is not without semblence to the fleshy parts they're partially made of, and could reveal useful for further assimilation. However, they are painfully aware of the new technology these beings possess, and no chances could be taken when dealing with these intruders. Death will be the main directive.
. Setting
The conflict occurs in a normal Milky Way. Neither forces have a star chart, they're in total unknown territory.
There's a grand total of ten thousand wild and Earth-like preterraformed worlds, themselves in orbit of main sequence G2-class stars. These inhabitable systems are evenly spread across the whole galaxy.
Both sides will prioritize destruction if there's no possibility or no security in trying to simply disable the enemy target(s).
Everytime a ship arrives in a system, all other ships are immediately warned about its location.
More, any ship cannot use any FTL mean of transportation for ten hours once a system has been entered. This even applies in system.
Said ship has to rely on sublight engines.
A ship is considered outside a system once it has entirely moved beyond the most distant body in orbit around the local star(s) or some other massive stellar body (not Uma Thurman).
FTL communication range: Ships are allowed to communicate any info over 5000 LY top.
Position of ships
- First, one SC and one DS2 appear on both opposite ends of the Solar system, inside the system.
- Secondly, a SC and another DS2 are placed inside the most distant opposite systems of the galaxy, at equal distance from Sol.
- Third and last, the second premise is repeated 5 hours later. Both ships placed there first are well aware of the future arrival of their own reinforcements (which are coming from a long long way, voila). Time and location of reinfocements arrival is not open to alteration, of course.
. Data Files
- Borg Supercube
x3
Taken from the non-canon "Before Dishonor" book, each Supercube are at a stage they have absorbed the equivalent of a Doomsday Machine each, bot not a single planet or moon yet.
Each Supercube transports 50,000 drones. They'll use internal shields as much as needed. - Completed Death Star II
x3
Nearly twice as big as the first Death Star, twice the power generation (twice the firepower), full recharge time of one hour. Can dial shots down to 1%, and must wait five minute between each shot, no matter the yield.
They are capable of the same accelerations the DSI can accomplish, but not dependant on gravity wells and orbits.
Weapon density on the surface is equivalent to the one found on the first Death Star, times the surface area of the bigger and newer stations.
Shields are classical, stopping both projectiles (destruction on contact) and energy weapons. They extend 2 km above the surface, and are as twice as strong as the DSI's shields.
There's a maze of tens of thousands exhaust shafts with automatic shutters and laser cutters, bends and they're half a foot wide.
Access tunnels leading to the core are completely sealed by hundreds of armoured doors in each one of them, with light turbolasers and force fields for internal anti-intrusion defense systems.
Each general at the helm of a Death Star II knows his station by name, including all potential weaknesses. The crew hierarchy is as found in the first Death Star.
For all other details, personnel number, onboard crafts, other weapons, etc., refer to the EU sources.
Sources involving Curtis Saxton are absolutely excluded.
In lack of further info for the DSIIs, assume the basic specs of a DSI then.
Ok, who takes it?
EDIT: Restriction on use of FTL.