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Analysis of Imperial armor - logic behind design of walkers
Posted: Sat Jun 11, 2011 9:45 am
by Picard
1) AT-ST
a) it is small, lightly-armored vehicle with light armament and extreme stability issues
b) it is very tall
c) it has head which can traverse at least 150 ° horizontally
Its stability issues make it extremely dangerous to use and very self-destructive in unstable, sloped and boggy terrain. However, its height makes it possible for vehicle to "peer over" obstacles of up to 4.5 meters in height, far more than any modern armor can look over.
http://picard578.hostoi.com/startrek-vs ... mpire.html
Therefore, it would be useful in keeping population of smaller settlements in check, including Imperial analogue of favelas. However, as seen in battles of Hoth and Endor, it is often deployed as counter-infantry platform, in support of larger AT-AT.
2) AT-AT
http://picard578.hostoi.com/startrek-vs ... mpire.html
It is heavy armor of Imperial army; I measured it as 23 meters tall, although quick checking by using height of its "foot" gave 22.2 meters height; in any case, difference is small enough to be acceptable. Speed is between 18 and 32 kph, well below that of modern tanks, but its height allows for large range, as well as to overshoot possible obstackles; armor is thick enough to provide protection against most anti-vehicle weapons seen in canon. It is obviously heavy attack vehicle, made to punch throught enemy defences, with AT-ST supporting it against infantry, presumably after anti-vehicle targets have been neutralized; and also serves as psychological warfare platform.
While it is certainly far more stable than AT-ST, its optimal deployment terrain is still large flat surfaces, with few or no obstacles. Mass of AT-AT is not known, therefore making attempts at judging land pressure impossible.
Re: Analysis of Imperial armor - logic behind design of walk
Posted: Sun Jun 12, 2011 6:11 pm
by Mr. Oragahn
Picard wrote:1) AT-ST
a) it is small, lightly-armored vehicle with light armament and extreme stability issues
b) it is very tall
c) it has head which can traverse at least 150 ° horizontally
Its stability issues make it extremely dangerous to use and very self-destructive in unstable, sloped and boggy terrain. However, its height makes it possible for vehicle to "peer over" obstacles of up to 4.5 meters in height, far more than any modern armor can look over.
http://picard578.hostoi.com/startrek-vs ... mpire.html
Therefore, it would be useful in keeping population of smaller settlements in check, including Imperial analogue of favelas. However, as seen in battles of Hoth and Endor, it is often deployed as counter-infantry platform, in support of larger AT-AT.
It has the advantage of being fast enough and, as you said, tall, which is good for firing range. Besides, it's quite cramped, so makes a hard to hit target at long ranges.
Besides, without anything worth a E-11 or some rocket launcher, infantry is powerless against those cheap walkers. I wouldn't list the vulnerability against rocket launchers as an issue anyway, considering how ancient and modern tanks are so easy preys to them as well.
2) AT-AT
http://picard578.hostoi.com/startrek-vs ... mpire.html
It is heavy armor of Imperial army; I measured it as 23 meters tall, although quick checking by using height of its "foot" gave 22.2 meters height; in any case, difference is small enough to be acceptable. Speed is between 18 and 32 kph, well below that of modern tanks, but its height allows for large range, as well as to overshoot possible obstackles; armor is thick enough to provide protection against most anti-vehicle weapons seen in canon. It is obviously heavy attack vehicle, made to punch throught enemy defences, with AT-ST supporting it against infantry, presumably after anti-vehicle targets have been neutralized; and also serves as psychological warfare platform.
While it is certainly far more stable than AT-ST, its optimal deployment terrain is still large flat surfaces, with few or no obstacles. Mass of AT-AT is not known, therefore making attempts at judging land pressure impossible.
They didn't exactly sink in the snow and ice of Hoth, nor turned to powder the snowspeeders they trampled. The EU makes their main volume mostly empty, largely used for transport.
I'm not sure their armour is thick, but perhaps designed as from a polarized compound, considering the odd effects some of the rebel weapons had when striking the legs for example :

Re: Analysis of Imperial armor - logic behind design of walk
Posted: Wed May 09, 2012 12:03 am
by Jasonb
I am going to say logic of it is us for terror Imperial walker practice poor military design it smarter have lot close to ground so be less try hit. Not so anyone that happen armed weapon take out see it near a mile a way hit long range artillery.
Re: Analysis of Imperial armor - logic behind design of walk
Posted: Wed May 09, 2012 3:10 am
by mojo
Jasonb wrote:I am going to say logic of it is us for terror Imperial walker practice poor military design it smarter have lot close to ground so be less try hit. Not so anyone that happen armed weapon take out see it near a mile a way hit long range artillery.
what the shit?! can someone translate this into english for me please?!
Re: Analysis of Imperial armor - logic behind design of walk
Posted: Wed May 09, 2012 12:00 pm
by Praeothmin
mojo wrote:Jasonb wrote:I am going to say logic of it is us for terror Imperial walker practice poor military design it smarter have lot close to ground so be less try hit. Not so anyone that happen armed weapon take out see it near a mile a way hit long range artillery.
what the shit?! can someone translate this into english for me please?!
I don't think it can be translated in english...
Let me try in Spanish:
Jasonb esta muy loco, y no podemos comprender que dices... :)
Re: Analysis of Imperial armor - logic behind design of walk
Posted: Wed May 09, 2012 12:01 pm
by sonofccn
Mojo wrote:what the shit?! can someone translate this into english for me please?!
Okay I'll give it a shot:
Sonofccn's translation wrote:Good sirs if you will allow me to elucidate upon the subject I contend that the Imperial Walker is a weapon of terror. I submit that its design is, of a practical nature, quite flawed and in proper military logic it is most advantageous to posses a lower profile closer to the ground to create a “smaller” target. As it stands the AT-AT could be spotted from a great distance by either infantry equipped with anti-armor munitions or by the forward observers for directed artillery and destroyed before it could be put to use.
Re: Analysis of Imperial armor - logic behind design of walk
Posted: Thu May 10, 2012 1:11 am
by Mike DiCenso
That's very frightening, Sonofccn.
Now, which one of you is responsible for making Jasonb as your sockpuppet or bot? It's just way to coincidental that he shows back up here after almost 3 years and just a week or so after SWST left.
-Mike
Re: Analysis of Imperial armor - logic behind design of walk
Posted: Thu May 10, 2012 2:01 am
by User1663
Mr. Oragahn wrote:They didn't exactly sink in the snow and ice of Hoth, nor turned to powder the snowspeeders they trampled. The EU makes their main volume mostly empty, largely used for transport.
I'm not sure their armour is thick, but perhaps designed as from a polarized compound, considering the odd effects some of the rebel weapons had when striking the legs for example :

That perhaps, but then remember that it's main structure actually survived toppling over intact, which speaks fairly well for it's durability.
Re: Analysis of Imperial armor - logic behind design of walk
Posted: Thu May 10, 2012 2:42 am
by Jasonb
Walker is basic design make enemy shake in fear when they see it. It big the ground shakes when it moves. It armed is build so that it can take any energy base weapon that might fire at it. However no military general right minds buy it weakness be it easily to see from distance. Mobile nuclear artillery takes that big walker out action question asked. That USA had USSR had for must Cold War. For that matter a MGR-1 Honest John been able quick work of one Star War walkers. For that matter crew simple say out it range and fire those kinds weapons at it.