Except the flack happens around the target, or if hitting a shield.Aurochs wrote: Sure, they act that way when they don't inexplicably detonate a few meters away from the hull causing zero damage.
TIE are the Zeros of star wars. Fast, agile, well armed, but blowup if you look at them funny. Anything you can say is wrong with a TIE can be applied to every Babylon 5 fighter remember.^_^Aurochs wrote: The very fact that TIEs are used in the SW universe indicates that unshielded fighters are viable. Obviously not having shielding is going to be a problem, but when TIEs, which seem to be inferior to starfuries on several levels, can shoot down shielded rebel fighters, the shielding thing doesn't really seem like, a big deal, esp considering that the weak weapons of a TIE or a ATAT can take out rebel fighters in one or two shots.
Not being able to easily shoot down a target in a single shot does not mean the weapon is weak. It can just as easily mean the target is well armored.
Star Wars shields have to be over come with enough firepower. You either shoot a lot of weak shots to overcome it, or you shoot a few really strong(relative to the targets shield) shots at it. If something can overcome the targets shield in a single shot that means the gun is powerful enough to overcome the shield, and not that the shield is weak.
Only one megaton(4.184×1015 J/4.184 peta-joules) will hit the target at best if the bomb is 2 megatons. Missiles take up a lot of space, can be shot down as easily as fighters, and can only be used once. Since 200 megawatts is an anti-capital ship weapon then a 2 megaton bomb should be a one hit kill.Aurochs wrote: So now it's 1 megaton? You keep lowering the figure, so it's hard to be sure. Please provide evidence of 1 megaton killing a ship. The only 'solid' figure we have is that the Black star was taken out by two 2-megaton mines.
John took down 4 Minbari war ships with 3 nukes that each had a yield of 2 megatons according to "in the beginning.".
You should know this quote by now.Aurochs wrote: Please provide evidence that SW ships routinely trade this magnitude of firepower. All ground engagements in the movies demonstrate firepower well below this, including ATAT firepower when used against rebel fighters. Considering that r2d2 could survive a hit from a TIEs blasters/turbolasers, not to mention the other damage that the x-wings flown by luke and wedge took seems to indicate that TIE weapons, at the very least, are not much more powerful then ground weaponry, yet can pierce fighter scaled shields.
Now if you want a detailed analysis you may want to read: http://st-v-sw.net/STSWvapetown.htmlRevenge of the Sith wrote: " The skies of Coruscant blaze with war.
The artificial daylight spread by the capital's orbital mirrors is sliced by intersecting flames of ion drives and punctuated by starburst explosions; contrails of debris raining into the atmosphere become tangled ribbons of cloud. The nightside sky is an infinite lattice of shining hairlines that interlock planetoids and track erratic spirals of glowing gnats. Beings watching from rooftops of Coruscant's endless cityscape can find it beautiful.
From the inside, it's different. The gnats are drive-glows of starfighters. The shining hairlines are light-scatter from turbolaser bolts powerful enough to vaporize a small town. The planetoids are capital ships."
Why would the weapons used by smaller craft limit what larger craft can do? Bigger reactors, and more rugged weapons should mean higher outputs for larger.
When do rebel fighters attack AT-AT? Every AT-AT VS fighter I know of is from the EU.
If the AT-AT is shown firing on mundane objects(ice), and displaying X amount of firepower then it means that at the very lowest that level of firepower will be used on enemy craft like the snow speeders. The snow speeders being able to soak up damage as they are shown speaks highly of Star Wars armor rather then poorly of star wars firepower.
R2-D2 survived(just barely) being hit in space. No air makes a difference. It's why R2-D2 could stand inches or less from bolts in ep1.
They are proof that larger capital ships are capable of more,.Aurochs wrote: Slave I is an outlier, as has been mentioned before. Taking the firepower of Slave I and broadly extending it to all craft of comparable size in SW is like taking a Nial and saying that raider deltawings have stealth technology, inertia-less drives, and have 12 beam weapons.
Why should we assume bombers or small craft designed to attack larger ships should not be comparable to Slave-I?
Aurochs wrote: You realize that B5 has 3 different weapons as part of its defense grid that are quad-barreled, right? You still haven't provided a quote or episode for the 200 mw figure, even after all this time, despite routinely asking me to source much more trivial things. The 200 mw figure matters when you attempt to broadly extend the figure to every single weapon on b5, (or alternatively claim that only the 200 mw pulse cannons hit the Primus)
She is talking about one of these: http://images2.wikia.nocookie.net/__cb2 ... eGrid3.png since we see pulse cannons fire from that area, and the pulses are blue/white.Racing Mars Episode 4x10 wrote: Susan Ivanova: We'll upgrade your data systems, and supercharge your engines! And, if you have an accident, we'll repair your ships. And sooner or later, your ships will have accidents.
Smuggler #1: My pilots don't have accidents.
Ivanova: They will. I'll see to it.
Smuggler #1: You wouldn't!
Ivanova: Really? I've got a 200-megawatt pulse cannon in the forward cargo bay that says otherwise.
1:35
http://www.youtube.com/watch?v=YYoCvgAA ... re=related
It's a good thing I'm not basing my argument on the information on that site since it is wrong in this case.^_^Aurochs wrote: The sources you cited contradict your claims made within the same post. The 'mine launcher' is identified as a 'plasma cannon' on the website. Liekwise, one of the 'interceptors' is identified as a 'twin particle array'. At any rate, all of B5s weapons are referred to broadly as interceptors, and the special effects from either the 'pulse cannons' or the 'interceptors' could be the projectiles we see hitting the Primus.
http://www.youtube.com/watch?v=fDhF9sxDm7E
These are an older model interceptors system: http://images3.wikia.nocookie.net/__cb2 ... eGrid1.png
These are Interceptors. They are the only weapons on Babylon 5 to serve this role: http://images1.wikia.nocookie.net/__cb2 ... eGrid4.png
If you want these: http://images4.wikia.nocookie.net/__cb2 ... eGrid2.png to be plasma cannons you need to prove Babylon 5 even has such weapons.
Lie? All we see during the first strafing run is the plasma from the Starfury's cannons. It's not until B5 blasts the bleep out of the warship that the Starfury are able to be effective.Aurochs wrote: Making stuff up again? We only see the fires on the hull after the last strafing run. That would constitute damage in the eyes of most people.
http://www.youtube.com/watch?v=fDhF9sxDm7E
Londo should know the yields of an EA nuke of that time since it is his job, but if you want to throw out "In The Beginning" that will hurt you since it makes the Minbari and Babylon 5 look worse not to have it.Aurochs wrote: But the two megaton figure is entirely accurate despite being mentioned nowhere else. In other words, Londo is as accurate as he needs to be to support your arguments, but the moment something comes up that supports my side, he is a senile old coot who is embellishing the story for some kids?
Points of Departure Episode 2x01 wrote: Sheriden: There wasn't much style of finesse involved, she was huge, monstrous, we tried everything but none of our weapons would lock on to their ships, some kind of stealth technology, so I hit on the idea of mining the area between Jupiter and Mars. A fusion bomb doesn't have to lock onto anything if it's close enough. Took out the Black Star and three heavy cruisers before they could escape.
Since when is doing exactly what you want them to do useless? The TIE bombers were to force the Falcon out of it's hiding place by causing earthquakes in the asteroid. That takes a bleep load of energy, or magic technobabble, but either way they would be murder on any unshielded thing.Aurochs wrote: I never said that they destroyed asteroids. When they *do* use them to attack asteroids, they are completely useless.
http://earthquake.usgs.gov/learn/faq/?c ... 2&faqID=33
http://en.wikipedia.org/wiki/Richter_magnitude_scale
Stop making stuff up. I never said standard TIE had that kind of firepower, and you clearly have not seen the movie because the bombers did exactly what they were suppose to.Aurochs wrote: I was arguing that if TIEs had megaton-level firepower like you seem to be claiming, they wouldn't need to fly around asteroids, and they could have just strafed the one that the falcon was in, instead of using (ineffectual) bombers.
It would not be hard for TIE bombers to deploy megaton or higher bombs however, but the same can be said
You are arguing that the bombs in "In The Beginning" are not 2 megatons in spite of the story teller saying they are because the effects are a little off. Remember, the movie was an old man telling a story based on events, and not the actual events in order to inspire some little kids.Aurochs wrote: Funny how you made the claim that "You honestly can't expect VFX artists to be 100% accurate." for the black star, despite its obvious problems, but when an even more primitive special effect is used for the turbolasers firing on the asteroid (and when there is an example of asteroids colliding and producing a large fireball at another point in the film)-you don't question the special effects of these instances at all.
You end up with silly things no matter what version of events you go with.Points of Departure Episode 2x01 wrote: Sheriden: There wasn't much style of finesse involved, she was huge, monstrous, we tried everything but none of our weapons would lock on to their ships, some kind of stealth technology, so I hit on the idea of mining the area between Jupiter and Mars. A fusion bomb doesn't have to lock onto anything if it's close enough. Took out the Black Star and three heavy cruisers before they could escape.
I have no idea why you are bringing up the odd TESB asteroids. They just show the asteroids being blown up to the point that they can not be seen anymore.
That asteroid was huge, solid seeming, and possibly made of very volatile stuff. It was about half as tall as the tower, and those towers are huge. An ISD is almost two kilometers longAurochs wrote: I see a much smaller asteroid annihilating a star destroyer bridge flush down to the main hull. Most evidence in the movies and in the EU points to Star Destroyers having shield generators in the domes on the bridge, and some of them having an additional dome on the underside of the destroyer (but this model does not have a hanger on the underside) I have no idea what 'sphere' you are talking about.
http://images.wikia.com/starwars/images ... D_egvv.jpg
Note the reactor sphere/dome on the bottom. The reactor on an ISD takes up almost a third or fourth of the ship.