ST vs. SG Scenario

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Mike DiCenso
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Post by Mike DiCenso » Tue Mar 20, 2007 9:10 pm

Mr. Oragahn wrote:
I'm not well aware of Trek's warp speeds, and the only thing I could find was Wong's page on it.
I don't know how reliable it is, but it seems that Trek is hugely inconsistent regarding those speeds.
...And you couldn't have picked a less reliable source at that. ;-)

I've often heard how TOS had punchy FTLs, and how a show like voyager relies on a sluggish drive to explain the issue the Voyager crew has to deal with.
Voyager initally seemed to follow Okuda-Sternbach backstage warp chart for the first two years of it's run, then later started to come up with other reasons for Voyager not getting home. What Wong on his page left out is episodes like "Year of Hell, part I", "Hope and Fear", and "Q2" where we learn that Voyager can cut a significant number years off it's journey home with improved navigational data on the Delta quadrent. So in Voyager's case it simply isn't a matter of raw speed.

We also have direct statements from episodes like "Maneuvers" and "The 37s" that Voyager is capable of speeds ranging from 6,700c to 21,400c. In TNG's "The Chase", it is stated and shown that a starship should be able to make a journey of some 30-40,000 ly in "weeks", implying speeds near or well in excess of 1 million c.
Let's say in the light of contradictory elements, if the Trek side wants to use the high ends, the Gate side will also be able to do so.
That sounds fair, but what would you choose to define as "high end" for either one? Why not compile the numbers and pick the most likely average?
It would also appear that warp can be interdicted (à la Star Wars' EU) by gravity wells which Gate drives completely ignore, unless they reach the levels of big black holes.
Actually that is not true at all. The E-D being yanked out of warp by the Dyson Sphere's gravity well in "Relics" is pure urban legend. The E-D was, in fact, dropping out of warp, then shaken by the gravimetric stress as this clip of dialog from the script shows:


PICARD
(to Rager)
Bring us out of warp, Ensign.
All stop.

RAGER
(works)
Aye, sir.

The ship is suddenly ROCKED and the alert status goes
to YELLOW. Picard, Riker, & Data move toward their
stations.

PICARD
Report.

WORF
We have entered a massive
gravitational field.

They all react with surprise.

DATA
(works)
There are no stars or other
stellar bodies listed on our
navigational charts. However,
sensors indicate the presence of
an extremely strong gravitational
source in this vicinity.

PICARD
(to Worf)
Can you localize the source of
the gravity field?

Worf works his console.

STAR TREK: "Relics" - REV. 8/5/92 - TEASER 3-3A.

3 INCLUDE VIEWSCREEN (OPTICAL)

The viewer displays a starfield with a large dark ball
at the center. At this distance, it appears as smooth
as a billiard ball, but because it is so dark it's hard
to discern anything else.

Everyone is mystified by this strange object.

RIKER
Sensors?

DATA
I am having difficulty scanning
the object. However, it would
appear to be approximately two
hundred million kilometers in
diameter.

Picard and Riker react with astonishment.

RIKER
That's nearly the size of Earth's
orbit around the sun.

PICARD
Why didn't we detect it before
now?

DATA
The object's enormous mass is
causing a great deal of
gravimetric interference. That
might have prevented our sensors
from detecting the object before
we dropped out of warp
.



Please note the bold-emphasized dialog of Data's.
-Mike

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l33telboi
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Post by l33telboi » Tue Mar 20, 2007 9:33 pm

A few thoughts regarding FTL speeds. The figure we have so far correlate to the pre-Anubis Ha'taks. It could very well be that post-Anubis Ha'taks have been significantly upgraded in regards to speeds.

Tau'ri hyperdrives though are a bit on the insane side at the moment, even without the upgrade they just received in "Unending.", as they can travel from one galaxy to another in two or three weeks (can't remember which it was.)

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Post by Mr. Oragahn » Tue Mar 20, 2007 9:36 pm

l33telboi wrote:
Mr. Oragahn wrote:Hm, I've checked Exodus. I missed a factor somewhere, I can't tell where, but I obtained 31998.186 c (I cut the extra bit).
You're doing it a tad complicated methinks. 4 000 000ly / 125y = 32000ly/y = 32000c
People always told me I had the bad habit of making things more complex than necessary. :D

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Post by Mr. Oragahn » Tue Mar 20, 2007 9:50 pm

Mike DiCenso wrote:...And you couldn't have picked a less reliable source at that. ;-)
I knew it was likely, considering the bits they like to oeave out, but I had no idea where to look at and didn't find anything else.
Voyager initally seemed to follow Okuda-Sternbach backstage warp chart for the first two years of it's run, then later started to come up with other reasons for Voyager not getting home. What Wong on his page left out is episodes like "Year of Hell, part I", "Hope and Fear", and "Q2" where we learn that Voyager can cut a significant number years off it's journey home with improved navigational data on the Delta quadrent. So in Voyager's case it simply isn't a matter of raw speed.

We also have direct statements from episodes like "Maneuvers" and "The 37s" that Voyager is capable of speeds ranging from 6,700c to 21,400c. In TNG's "The Chase", it is stated and shown that a starship should be able to make a journey of some 30-40,000 ly in "weeks", implying speeds near or well in excess of 1 million c.
Is that value consistent with the vast majority of other values?
Is it close to TOS values?
Are we sure it's reliable and doesn't involve some special conditions, like a wormhole, a known route or whatever.
That sounds fair, but what would you choose to define as "high end" for either one? Why not compile the numbers and pick the most likely average?
There's not going to be many numbers to compile on the Gate side though, and goa'uld numbers seem ok. There's nothing like an insane FTL speed I'm aware of in Gate.

What about shields and firepower?
Actually that is not true at all. The E-D being yanked out of warp by the Dyson Sphere's gravity well in "Relics" is pure urban legend. The E-D was, in fact, dropping out of warp, then shaken by the gravimetric stress as this clip of dialog from the script shows:


PICARD
(to Rager)
Bring us out of warp, Ensign.
All stop.

RAGER
(works)
Aye, sir.

The ship is suddenly ROCKED and the alert status goes
to YELLOW. Picard, Riker, & Data move toward their
stations.

PICARD
Report.

WORF
We have entered a massive
gravitational field.

They all react with surprise.

DATA
(works)
There are no stars or other
stellar bodies listed on our
navigational charts. However,
sensors indicate the presence of
an extremely strong gravitational
source in this vicinity.

PICARD
(to Worf)
Can you localize the source of
the gravity field?

Worf works his console.

STAR TREK: "Relics" - REV. 8/5/92 - TEASER 3-3A.

3 INCLUDE VIEWSCREEN (OPTICAL)

The viewer displays a starfield with a large dark ball
at the center. At this distance, it appears as smooth
as a billiard ball, but because it is so dark it's hard
to discern anything else.

Everyone is mystified by this strange object.

RIKER
Sensors?

DATA
I am having difficulty scanning
the object. However, it would
appear to be approximately two
hundred million kilometers in
diameter.

Picard and Riker react with astonishment.

RIKER
That's nearly the size of Earth's
orbit around the sun.

PICARD
Why didn't we detect it before
now?

DATA
The object's enormous mass is
causing a great deal of
gravimetric interference. That
might have prevented our sensors
from detecting the object before
we dropped out of warp
.



Please note the bold-emphasized dialog of Data's.
-Mike
Ah, I see. Is there a site that directly takes Wong page, point by point, and checks the data and comes with rebutals if necessary?
It would be quickier for me instead of going through eroneous data and forcing people to post here what has probably already been posted a thousand times now.

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Post by AFT » Tue Mar 20, 2007 9:54 pm

Mr. Oragahn wrote:They said they were 1 year away from Earth at 10 c.

Then, the trip duration was shortened to 24 hours. So it gave me ~3652.425 c.
I was under the impression that the time span for the trip was not given on the episode but that we can extrapolate it to a few hours or so, which actually bonds well with the 32,000c figure. However if 24 hours can be confirmed on the episode then we have another inconsistent speed figure to deal with. And I still wonder why people are so fixated with the Trek myth of inconsistency while they fail to see that all others Sci-fi shows are very inconsistent themselves. In fact, taking into account the larger amount of screen time for Trek, it actually may be more consistent than the other shows, yet people complaint and whine of how inconsistent ST is.

Mr. Oragahn wrote:Oh frak me. That's what happens when doing calcs so damn late.

When talking about the Wraith trip to Atlantis, McKay said that their last stop was 50 LY. There was a map in the background, so I could figure out the overall distance, which was slightly more than 125 LY. Weir said it would talke a little over a day. I took 24 hours.

It gave me slightly less than 45799 c.

This is a low end because it assumes a straight path and no stops. However there were 4 stops before Atlantis, and those can take a long time. For example, the one we saw was a culling (cattle harvest operation). All stops seemed to be located next to planets to be culled, and as such, it means that the FTL speed is ought to be higher than that, even if the Wraith are limited by short jumps. They can at least cross 50 LY without stopping.
Fair enough, but still has several unknowns and assumptions so it can go either way. I’ll have to see the episode itself but since SG Atlantis is not longer on-air at Fox is going to be problematic.
Mr. Oragahn wrote:I'd actually like to know from which episode those calcs have been made.

Before they grabbed an al'kesh hyperdrive, they were using one they got from somewhere, either the ship built by those nightwalkers, or else, and they had a naqahdria reactor during that time.
Back in Disclosure (6.17), Asgards installed asgard shields and weapons.

If the calcs postdate that, hum, the we'd have to say that the hyperdrive benefited from asgard improvements (or maybe Hebridans gave more than the ion engine receipe, but that would only work if the calcs postdate Space Race).

In the middle of season 8, the Asgars adde other upgrades, notably hyperdrives.

So knowing which episode those calcs were made from is important.
Let’s see. Season Six, Episode 20 Memento. We learn that the Prometheus’s original mission was to P7X-009 and that it dropped out of hyperspace 90 minutes early, 40.62 light years short of the target, so about 237,220.8c. This postdates Disclosure so we can say that maybe the Asgard improved the Prometheus’s original hyperdrive, whose origin is not know but I bet is Goa’uld related. However it’s not the hyperdrive of an Al'kesh as I original assumed. I was mistaken. Apparently during Memento the hyperdrive became inoperable and they had to replace it with whatever they had at hand as an stop-gap measure to bring the ship back home. That’s from the Season Seven, Episode 13 Grace. So we don’t actually know how fast the Prometheus was with an Al’kesh hyperdrive only that it needed regular cool-down periods scheduled approximately every 49 light years since the hyperdrive was designed for a ship one tenth the size of the Prometheus. Later, Season Eight, Episode 12 Prometheus Unbound, it now has a new Asgard hyperdrive, and the ship is now capable of traveling to other galaxies. The mission was to Atlantis in the Pegasus galaxy. Then the ship responded to a distress signal and traveled just over 50 light years off the designated route in 20 minutes at maximum speed. That’s about 1,314,000c.

We can say then that the Asgard boosted the original speed of some 32,000c, assuming a mothership hyperdrive, to almost 250,000c but perhaps that caused the hyperdrive to fail during Memento. Partially due to this and also the Atlantis situation and the fact that they where on our debt, that the Asgard improved the Prometheus with one of their hyperdrives during mid Season Eight.
Mr. Oragahn wrote:The advantage in speed will give the Goa'uld the possibility to attack certain targets well before the UFP or their allies can muster enough ship a given zone.
Only Earth, Asgard and Wraith ships would have the speed advantage then but since they don’t have that many ships it wouldn’t be that much of a disadvantage for the Trek side. The Goa’uld would make the bulk of the SG forces and at least the fastest Federation ships are able to keep up with them so neither side would have a definitive speed advantage at FTL velocities.

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Post by Mr. Oragahn » Tue Mar 20, 2007 10:06 pm

What I don't get with the OP is how two different takes on the Milky Way are supposed to cooexist at the same time and place...

To sum up, Anubis is in full control of Goa'uld forces? Does this mean that all other System Lords follow him, including Yu?

Is it Anubis era when he had the six Eyes? And does it apply to other races? It would pose paradoxal problems if not.
By the time of Anubis, if we're in season 7, the Wraith are all there, asleep, with no casualties yet.

Regarding the Wraith, we don't enough about them yet. Plus, season 4 could have a fair load of additions brough to them.
We could, at least, go with a figure of 60 hiveships at least, and 180 cruisers.

Thus far, they've shown weapons that, if they have the same effects on Trek ships, will drain their defenses so fast that in theory, one shot will be enough, and the other will simply destroy the ship itself.
However, those shield draining weapons would need to be polyvalent. In SGA, it's only a theory that it's a different kind of weapon used against shields, and it's yet to be demonstrated that if this weapon really existed, its limited use would either be explained by its relative unefficiency against other shields besides lantian ones, or just because it's a technology hold by a few Keepers and Wraith clans, and that they didn't share that shield draining tech gun with other tribes.

As for the Tau'ri, their advantage will be on the ground. In space, they're shit, and depending on the time, they don't even know they have an alteran outpost to defend them, even less a ZPM to power it.

But the Tau'ri military ground tactics and equipment mixed to jaffa numbers and those Kull warriors, redshirts will be eaten alive.

Goa'uld and Wraith forces will likely offer the edge on air coverage, and be able to deploy troops extremely rapidly by using the darts.

Plus, is tech sharing allowed? I'd rather not, as it makes debates too hard to manage.

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Post by l33telboi » Tue Mar 20, 2007 10:25 pm

Mr. Oragahn wrote:What I don't get with the OP is how two different takes on the Milky Way are supposed to cooexist at the same time and place...
It's not supposed to make sense. At least not in the grander scheme of things. It's just a simple way to get to a very specific scenario. I.e. a random omnipotent beign suddenly decides that all these factions live in the same galaxy and then declare war on each other. It also has the sidebenefit of making stuff a wee bit less complex.

On SB, when i created this thread, i wanted to see something akin to how will a stronger foe with smaller ship numbers compare to a weaker foe with more ships.

Of course the SB thread devolved into a "Our side can kill your planets and suns first!" argument by the end of the first page.

On this site things are a bit different, as the normal power figures for Trek are very different here.
To sum up, Anubis is in full control of Goa'uld forces? Does this mean that all other System Lords follow him, including Yu?
Aye, all the Goa'uld united under Anubis, using the numbers, forces and tech from Anubis' time-period as a starter package.
Is it Anubis era when he had the six Eyes? And does it apply to other races? It would pose paradoxal problems if not.
By the time of Anubis, if we're in season 7, the Wraith are all there, asleep, with no casualties yet.
Normally yes, but for this scenario the Wraith will be awake and have the forces and tech they had during season 1 of Atlantis (i.e. their peak during what we've seen of them on-screen.)
As for the Tau'ri, their advantage will be on the ground. In space, they're shit, and depending on the time, they don't even know they have an alteran outpost to defend them, even less a ZPM to power it.
Hmm. Didn't even think of Atlantis. But i guess that's technically a Tau'ri asset so it'd be usable for the debate. They will be at their peak as well (tech and number-wise), i.e. the latets episode shown. Though i'm not sure what to do with the über-Ody and all the enhancements it got. I created this thread before that so...

Basically what i meant when i said "The backdrop won't be an issue because it doesn't exist" to Anonymus, i meant that the planets, ships and forces and assets of all factions will be transported to a 'blank' milky way, there are no other races then the ones involved, there are no political situations, no nothing that can contribute to making this more complex.

It's just both sides at war with each other.
Plus, is tech sharing allowed? I'd rather not, as it makes debates too hard to manage.
In the SB thread i allowed it. But it quickly devolved into wank so i'll exclude it in this debate. It keeps things more simple. I have a tendency to create over-complex scenarios at times.

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Post by GStone » Tue Mar 20, 2007 10:54 pm

Travel time between Pegasus and the Milky Way is 3 weeks.

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Post by Mike DiCenso » Tue Mar 20, 2007 11:10 pm

Mr. Oragahn wrote:

I knew it was likely, considering the bits they like to oeave out, but I had no idea where to look at and didn't find anything else.
You mean like....

http://st-v-sw.net/STSWcompare.html#FTL ?

or

http://www.ditl.org/hedarticle.php?17 ?

or

http://www.starfleetjedi.net/k6.html and http://www.starfleetjedi.net/m6.html ?
Mike DiCenso wrote:

Voyager initally seemed to follow Okuda-Sternbach backstage warp chart for the first two years of it's run, then later started to come up with other reasons for Voyager not getting home. What Wong on his page left out is episodes like "Year of Hell, part I", "Hope and Fear", and "Q2" where we learn that Voyager can cut a significant number years off it's journey home with improved navigational data on the Delta quadrent. So in Voyager's case it simply isn't a matter of raw speed.

We also have direct statements from episodes like "Maneuvers" and "The 37s" that Voyager is capable of speeds ranging from 6,700c to 21,400c. In TNG's "The Chase", it is stated and shown that a starship should be able to make a journey of some 30-40,000 ly in "weeks", implying speeds near or well in excess of 1 million c.
Is that value consistent with the vast majority of other values?
Is it close to TOS values?
Are we sure it's reliable and doesn't involve some special conditions, like a wormhole, a known route or whatever.
There are no phenomena, such as wormholes involved with "The Chase", or with the Voyager examples. In fact, according to DS9 and TNG, stable, useable wormholes are virtually unheard of. In fact, in "Where Silence Has Lease" [TNG2], the E-D crosses several parsecs in a matter of minutes for a speed of 12,000,000c!

As for how "The Chase" compares to TOS, it compares quite favorably, if you read the above-mentioned articled.
That sounds fair, but what would you choose to define as "high end" for either one? Why not compile the numbers and pick the most likely average?
There's not going to be many numbers to compile on the Gate side though, and goa'uld numbers seem ok. There's nothing like an insane FTL speed I'm aware of in Gate.
But if what I'am seeing here is correct, 32,000c is a good benchmark, with an upper speed approaching that of TNG's "The Chase" speed.
What about shields and firepower?
What about them, and for which faction?

Ah, I see. Is there a site that directly takes Wong page, point by point, and checks the data and comes with rebutals if necessary?
It would be quickier for me instead of going through eroneous data and forcing people to post here what has probably already been posted a thousand times now.
I don't know of one specifically, but you can get that by cross-referencing it against the ST-V-SW.Net, Starfleetjedi.Net and DITL sites' information.
The big "flaw" in Wong's page is that he specifically tries to fit everything to the non-canon backstage warp speed chart, and not the other way around, and as you noted, he was very careful not to include the vast body of evidence that contradicts his thesis.
-Mike

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Post by l33telboi » Tue Mar 20, 2007 11:10 pm

GStone wrote:Travel time between Pegasus and the Milky Way is 3 weeks.
That means that Tau'ri ships travel at ~50,800,000c. Though there's been talk about pushing the engines to get further faster, so who knows what the max speed is.

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Post by AFT » Tue Mar 20, 2007 11:14 pm

Mike DiCenso wrote: ...And you couldn't have picked a less reliable source at that. ;-)
Sadly, I agree with that.
Mike DiCenso wrote:Voyager initally seemed to follow Okuda-Sternbach backstage warp chart for the first two years of it's run, then later started to come up with other reasons for Voyager not getting home. What Wong on his page left out is episodes like "Year of Hell, part I", "Hope and Fear", and "Q2" where we learn that Voyager can cut a significant number years off it's journey home with improved navigational data on the Delta quadrent. So in Voyager's case it simply isn't a matter of raw speed.
For me is quite simple. I see warp drive to be analogous to present day reaction engines. Most fighter planes today can achieve speeds around mach 2 but only with post-combustion and therefore during very short periods of time. Only the most modern planes like the F-22 raptor can achieve “super cruise” speeds of mach 1.4 without using post-combustion. So Warp drive can go very fast but at the expense of many times the fuel consumption compared with cruise speeds. That’s not surprising at all, since most modern warships and aircrafts face the same problem. If we add your theory about navigational data Mike, then Voyager problems are so easy to understand. There is more proof to refute the use of Voyager’s situation as indication of low maximum Warp speeds. First, most of the time Voyager wasn’t traveling at speeds above Warp 9, second, more than often they weren’t traveling at Warp at all but at Impulse. Then during Season Six, Episode 10 Pathfinder, Starfleet Command is trying to communicate with Voyager using some new technology but the interesting part is that to do so they have to extrapolate Voyager position and to do that they used an average speed of some Warp 6.5. Obviously SFC is well aware of Warp drive limitations on long distances and knew that Voyager couldn’t be traveling anywhere its maximum speed not even its designated cruise speed of Warp 9.975.

A combination of autonomy, endurance and navigational data where the reasons that make Voyager’s trip a very long one. Also, since both SF and Maquis are well aware of Warp drive capabilities and limitations, I find very unlikely that during Janeway’s speech someone would actually tried to correct her saying that Warp drive is a lot more faster than what she was implying. I can imagine what would be Janeway’s response to such a comment: “Of course is faster, but may I remind you that our fuel supply wouldn’t last for that long but even if it would we still be needing spare parts, mainly dilithium for a trip that long, never mind the necessity to maintain or even replace the Warp coils since they weren’t designed to operate at peak performance for that long. Plus the obvious fact that we don’t have any detailed navigational data of this quadrant whatsoever and therefore we would have to slow down only to figure out where to go. Do I need to spell it out for you? Don’t interrupt me again.”

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Post by Mr. Oragahn » Tue Mar 20, 2007 11:49 pm

AFT wrote:
Mr. Oragahn wrote:They said they were 1 year away from Earth at 10 c.

Then, the trip duration was shortened to 24 hours. So it gave me ~3652.425 c.
I was under the impression that the time span for the trip was not given on the episode but that we can extrapolate it to a few hours or so, which actually bonds well with the 32,000c figure. However if 24 hours can be confirmed on the episode then we have another inconsistent speed figure to deal with. And I still wonder why people are so fixated with the Trek myth of inconsistency while they fail to see that all others Sci-fi shows are very inconsistent themselves. In fact, taking into account the larger amount of screen time for Trek, it actually may be more consistent than the other shows, yet people complaint and whine of how inconsistent ST is.
Screw that. I'm doing shit lately.
24 hours is what Carter set the timers at.
However, I've watched the episode (and remembered how it was so neat back then), and realized that they actually dropped out of hyperspace shortly after that.
Since episode two starts with Carter and Daniel freeing Teal'c and O'Neill, and announcing that there's 24 hours left, there's not much time that's elapsed.
The action has been pretty continuous from the moment they jumped into hyperspace.
I counted roughly 1520 seconds (25m 20s).

1520 seconds to cover 10 light years.

That's 9.46 e16 meters over 1520 seconds, or 207,599.759 c.

Pops' flagships were actually faster than Cronos' ha'tak.

Thinking of it, it's not surprising. Apophis supposedly was the only one to oppose Ra as the latest Supreme System Lord, forever fighting against the Sun God and ruling during night, or some nice folklore like that.

It would also explain how these ships were so valuable and, besides eventual greater firepower, would have also been much more prized.

Finally, it's within the same magnitude as Prometheus' hpd, but running on naqahdah. An impressive feat.
Fair enough, but still has several unknowns and assumptions so it can go either way. I’ll have to see the episode itself but since SG Atlantis is not longer on-air at Fox is going to be problematic.
Actually, it can only go faster. The speed I got is from a map were I assumed a straight route and no stop, for a day long trip. The fact is that there were 4 stops before Atlantis, and they were not located close to the most direct route.

The FTL speed I gave is a figure that is even lower than the real low end, but until I can figure out how long a culling is supposed to take, assuming the terran expedition also considered this in their estimation, I won't be able to come with a more accurate estimation.

Maybe I could cut the whole calc with four hours less (one per culling).
Let’s see. Season Six, Episode 20 Memento. We learn that the Prometheus’s original mission was to P7X-009 and that it dropped out of hyperspace 90 minutes early, 40.62 light years short of the target, so about 237,220.8c. This postdates Disclosure so we can say that maybe the Asgard improved the Prometheus’s original hyperdrive, whose origin is not know but I bet is Goa’uld related.
No need to, in fact, since we know that they had naqahdria to boost their unknnown hyperdrive.
Technically, if the Prometheus was assembled from the craft secretly built by the nightwalkers (6.05), this theoretically could even mean a better hyperdrive than the one scavanged from a broken al'kesh.
Coupled to naqahdria, even if unstable, it easily explains the faster FTL speed.
However it’s not the hyperdrive of an Al'kesh as I original assumed. I was mistaken. Apparently during Memento the hyperdrive became inoperable and they had to replace it with whatever they had at hand as an stop-gap measure to bring the ship back home. That’s from the Season Seven, Episode 13 Grace. So we don’t actually know how fast the Prometheus was with an Al’kesh hyperdrive only that it needed regular cool-down periods scheduled approximately every 49 light years since the hyperdrive was designed for a ship one tenth the size of the Prometheus. Later, Season Eight, Episode 12 Prometheus Unbound, it now has a new Asgard hyperdrive, and the ship is now capable of traveling to other galaxies. The mission was to Atlantis in the Pegasus galaxy. Then the ship responded to a distress signal and traveled just over 50 light years off the designated route in 20 minutes at maximum speed. That’s about 1,314,000c.
So the problem is solved. :)
Mr. Oragahn wrote:The advantage in speed will give the Goa'uld the possibility to attack certain targets well before the UFP or their allies can muster enough ship a given zone.
Only Earth, Asgard and Wraith ships would have the speed advantage then but since they don’t have that many ships it wouldn’t be that much of a disadvantage for the Trek side. The Goa’uld would make the bulk of the SG forces and at least the fastest Federation ships are able to keep up with them so neither side would have a definitive speed advantage at FTL velocities.
It depends on so many things.
Like, for example, the shield and firepower abitlies. It wouldn't matter if goa'uld ships were outnumbered 10:1 if their tech allowed them to withstand the total firepower of 10 Trek ships.
Basically, Cronos' ha'tak have shields that can work for 10 hours with a drain of 2.614 x 10^10 W (though the way shields work is blurring a bit the thing, like for exaple are they recharged at the same time?).
That was, however, a low end. And if the ratio between his hpd and Pops' one is of any reference, then Pops' shields were roughly 6.487 times tougher.

Then, the advantage in speed over a large bulk of Trek ships would give Gateverse the ability to strike first and retreat faster.

Besides, since Earth is allied to Anubis and since Anubis apparently controls all the goa'uld forces, he can return to Langara and grab as much naqahdria as he wants, and that's going to be the sheeyeet for Trek.
When you see that a few bits of naqahdria placed inside a sidewinder sized missile, in the latest seasons of Stargate, can deal at the utmost minmum, a punch of 812 gigatons, it's going to be funny to see goa'uld ships running on naqahdria to pump up their FTL and STL engines, shields and weapons.
If they manage to control the reaction however. Anubis' scientist failed in this department.
However, nothing prevents them from coming with naqahdria enhanced bombs ahead of schedule, considering that now they're allies and can cooperate and concentrate on defeating their enemies.

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Post by GStone » Tue Mar 20, 2007 11:53 pm

l33telboi wrote:
GStone wrote:Travel time between Pegasus and the Milky Way is 3 weeks.
That means that Tau'ri ships travel at ~50,800,000c. Though there's been talk about pushing the engines to get further faster, so who knows what the max speed is.
This is 3 weeks with a ZPM powering the ship, though, not without.

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Post by AFT » Tue Mar 20, 2007 11:54 pm

Well, it turns out that known hyperdrive speeds are quite consistent after all (after doing some research for one of my previous post, of course). I mentioned only the most clear examples, probably there are others but not as clear as this ones. So far we got:

Goa'uld Ha'tak motherships 32,000c Exodus, probably also Within The Serpent’s Grasp.
Wraith ships 45,799c Episode? (Mr. Oragahn estimation)
Prometheus 237,220.8c Memento
Prometheus (Asgard hyperdrive) 1,314,000c Prometheus Unbound
Asgard ships/Earth ships 50,800,000c Episode? (l33telboi estimation)

So, the faster Federation starships and Goa'uld Ha'tak motherships are about equal, while Wraith ships can go as much as twice that fast. Only Asgard and Earth ships (equipped with Asgard hyperdrives) are the ones with truly intergalactic FTL drives. It’s a shame that Earth only has three ships while a fleet of approximately six Asgard ships under the command of Aegir of the Valhalla fired upon the Replicator ship above Orilla, the new Asgard home planet. Clearly they don’t have that many ships to spare.

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l33telboi
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Post by l33telboi » Wed Mar 21, 2007 12:18 am

AFT wrote:Asgard ships/Earth ships 50,800,000c Episode?
It comes from the episode where the inter-galactic gatebridge is shown for the first time. Landry mentions that it spans three million lightyears. So if the 3 week travel time is correct then the figure comes from there. "The Return" i think the episode was named.

Asgard hyperdrives are way faster then Earth hyperdrives though. We are talking travel times of hours between galaxies.
It’s a shame that Earth only has three ships while a fleet of approximately six Asgard ships under the command of Aegir of the Valhalla fired upon the Replicator ship above Orilla, the new Asgard home planet. Clearly they don’t have that many ships to spare.
The Asgard aren't one of the factions participating this time around. Too high-tech and too many one-shot technologies that can tip the balance too extremely.

As for Orilla the Asgard homeplanet and ships to spare... Oh the surprise you'll be in for if you ever get to watch SG1 to completion. I'll not spoil you though, since there's no need for it in this thread.
GStone wrote:This is 3 weeks with a ZPM powering the ship, though, not without.
I'm pretty sure it's without. The only time the Deadalus used a ZPM on an inter-galactic trip was in "the Siege", and it's been making regular runns ever since.

Incidentally, IIRC, travel time in "The Siege" was more like days, not weeks. But i'd have to check to say anything with any kind of certainty.
Last edited by l33telboi on Wed Mar 21, 2007 12:22 am, edited 1 time in total.

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