Err sorry. The detonation weapons puts all of its energy primarily into the high speed reaction.Praeothmin wrote:How do you figure this?Mr. Oragahn wrote: they are certainly not as "blasty" as detonation weapons would.
Every Blaster bolt that hits something creates an explosion, even when hitting a "soft" target (watch the Cell Block fight, between 2:30 and 3:00, when guards are hit, you see a small explosion like when a hard target is hit)...
While the explosion is smaller then when they fired on the automated defenses, we can rationalize it as saying the humans didn't have any energy couplings running through them, adding to the explosive effect...
What I mean is that the typical SW bolt does not, although it does have a detonation component. It's that part of it is bound to be immediately transfer as "waste" heat which will not heat material fast enough to create a powerful blast.
It's quite complicated, as we seem to have the signs of two types of weapons, the thermal weapons which are not known for being explosive, and the strictly explosive charges, which just don't do melting at all, as they break matter with the expansion of gases at speeds greater than 2 km/s.
For example, we see that the effects in atmosphere are indicative of a high compression of air and vaporization of water upon impact: they produce very bright red flames (high temperature produced by a fast shockwave through air) and compact white balls of energy (vaporization of surrounding water in the air) before fully blossoming and disappearing.
There also is a flash in general, numerous sparkles and grey-white smoke. That would fit with a high thermal reaction.
The flash can be likened to an explosive without problem, but can also fit with simple high heat transfer to the material.
The grey-white smoke fits with the high speed of reaction.
The sparkles are something else entirely.
I can't really imagine that you could have such dense and slowly expanding clouds of sparkles with a strict explosive blast. It's the effect you expect with a plasma torch.
You need to vaporize, or at least melt material at high temperatures for that.
So part of the it has to be a detonation, but it couldn't be a perfect detonation since part of the bolt definitely transfers heat and doesn't blow the glowing gouts of material away faster than the eye can see.
This is a bit problematic. What looks like a detonation would be explained by vaporization, but again wouldn't vaporization violently blow away all the sparkles produced at the rim of the impact, where the energy is not high enough to go beyond the melting range?
I figure that for this to happen, atmospheric pressure would have to act against the explosion and "win" so soon, in order to explain the slow moving of particles and else, which would mean the vaporization would be very minimal, generally just enough to chip molten armour off in order to leave holes for example.