Galactic Empire vs. Mass Effect

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User1401
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Galactic Empire vs. Mass Effect

Post by User1401 » Thu Oct 07, 2010 8:30 pm

Several large wormholes open up across the Star Wars and Mass Effect galaxies, connecting the two. After some initial contact, the Emperor decides that this new galaxy cannot be allowed to exist independently from the Empire, and orders the fleet to invade.

This happens after the end of Mass Effect 2 and TESB. Assume that Commander Shepard saved the Council, and generally made paragon choices.

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Re: Galactic Empire vs. Mass Effect

Post by The Dude » Thu Oct 07, 2010 10:01 pm

Mass Effect dies? Pretty sure that the universe is on the low side as far as power goes. Mind you I think the only hard figure is the one for a Systems Alliance dreadnought. But the GE has them beat with just with numbers.

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Re: Galactic Empire vs. Mass Effect

Post by Mike DiCenso » Thu Oct 07, 2010 10:20 pm

Stargazer, is the ICS allowed for this debate? If so, you should note in your OP whether such material is permitted as evidence since that can have a radical effect on the outcome of the battle between the two powers.
-Mike

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Re: Galactic Empire vs. Mass Effect

Post by User1401 » Thu Oct 07, 2010 11:06 pm

The highest canon takes precedent.

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Re: Galactic Empire vs. Mass Effect

Post by Mike DiCenso » Fri Oct 08, 2010 12:11 am

So ICS is allowed, so long as it does not contradict the G or T-level canon, is that correct?
-Mike

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Re: Galactic Empire vs. Mass Effect

Post by User1401 » Fri Oct 08, 2010 1:20 am

If that's how the official canon policy works, then yes.

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Re: Galactic Empire vs. Mass Effect

Post by Mike DiCenso » Fri Oct 08, 2010 1:49 am

This board allows that, however a person making a new topic can choose to deny lesser canon material, like the EU from a discussion, hence my asking for clarification.
-Mike

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Re: Galactic Empire vs. Mass Effect

Post by Mr. Oragahn » Fri Oct 08, 2010 2:02 pm

Well, you don't even need the ICS there, that's the crux of the matter.
That's at least if you pit the races which we know the most about. The SF trope of old races is another can of worms.

With everything averaged in Mass Effect, humans and allies and foes of the same caliber are probably found at the same level of B5's Young Races.

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Re: Galactic Empire vs. Mass Effect

Post by Mike DiCenso » Fri Oct 08, 2010 7:48 pm

Not if we go by the TCW, which shows SW at about the same level of firepower as any of the Young Races from B5. The only thing going for SW is the TESB asteroid destruction and the Death Stars.
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Re: Galactic Empire vs. Mass Effect

Post by Mr. Oragahn » Sun Oct 10, 2010 12:26 am

Mike DiCenso wrote:Not if we go by the TCW, which shows SW at about the same level of firepower as any of the Young Races from B5. The only thing going for SW is the TESB asteroid destruction and the Death Stars.
-Mike
SW ships have hyperdrives which allow for speeds between moderate to a great number of SF universes, to super duper fast, when apparently everything's mapped correctly - that said, it seems that those super speeds are mostly enjoyed by the Sith and the Jedi, either alone or when leading people... could be it be that they use something related to the Force?

SW also had a vast amount of worlds, and a vast amount of ships. As far as I recall, Mass Effect doesn't. For example, the humans largest warships, nothing really awesome to SW standards, are limited by a treaty to a number that could be below a dozen or so. Perhaps even less.

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Re: Galactic Empire vs. Mass Effect

Post by The Dude » Sun Oct 10, 2010 12:52 am

The relevant bit from the Mass Effect Wiki:
Dreadnoughts
The dreadnought Destiny Ascension

Dreadnoughts are kilometer-long capital ships mounting heavy, long-range firepower. They are only deployed for the most vital missions. A dreadnought's power lies in the length of its main gun. Dreadnoughts range from 800 meters to one kilometer long, with a main gun of commensurate length. An 800-meter mass accelerator is capable of accelerating one twenty-kilogram slug to a velocity of 4025 km/s (1.3% the speed of light) every two seconds. Each slug has the kinetic energy of about 38 kilotons of TNT, about two and a half times the energy released by the fission weapon that destroyed Hiroshima.

The Treaty of Farixen stipulates the amount of dreadnoughts a navy may own, with the turian peacekeeping fleet being allowed the most. As of 2183, the turians had 37 dreadnoughts, the asari had 21, the salarians had 16, and the Alliance had 6 with another under construction. During the year 2185, the dreadnought count is 39 turians, 20 asari, 16 salarians, and 8 humans. Alliance dreadnoughts are named after mountains of Earth (Everest, Kilimanjaro).

Dreadnoughts are so large that it is impossible to safely land them on a planet, and must discharge their drive cores into the magnetic field of a planet while in orbit. The decks of large vessels are arranged perpendicular to the ship's axis of thrust, so that the "top" decks are towards the front of the ship and the "bottom" decks are towards the rear of the ship.
So a total of 83 dreadnoughts from the council races. I can't recall if the others (Batarians, etc) have any. And of course it leaves out any Reaper-ish things that might be out there, like the Collectors.

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Re: Galactic Empire vs. Mass Effect

Post by User1401 » Tue Oct 12, 2010 6:55 pm

Since it's basically agreed that the Empire would overwhelm the Mass Effect galaxy through numbers at the very least, let's make the scenario much more specific.

An Imperial Star Destroyer vs. a Systems Alliance Kilimanjaro class dreadnought. Starting distance is 10,000 km.

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Re: Galactic Empire vs. Mass Effect

Post by Kor_Dahar_Master » Tue Oct 12, 2010 9:01 pm

Stargazer wrote:Since it's basically agreed that the Empire would overwhelm the Mass Effect galaxy through numbers at the very least, let's make the scenario much more specific.

An Imperial Star Destroyer vs. a Systems Alliance Kilimanjaro class dreadnought. Starting distance is 10,000 km.
Would 38 kilotons every 2 second knock off the bridge tower like in tesb?.

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Re: Galactic Empire vs. Mass Effect

Post by Mike DiCenso » Tue Oct 12, 2010 9:47 pm

Given that an asteroid in TESB destroyed the entire bridge tower of an ISD with as little as 36 TJ (8.6 KT) of KE, so I have no trouble assuming that as long as the shields of an opposing ISD are down at the time a 38 KT (158 TJ) blast concentrated in a tiny slug of metal would do something similar, or punch holes through it's hull leaving it looking like swiss cheese. The real advantage for the ME ship is range: thousands of km of effective over range over an ISD which have only ever canonically shown a few hundred km against captial ships, and maybe a few thousand km for planetary bombardment.
-Mike

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Re: Galactic Empire vs. Mass Effect

Post by The Dude » Wed Oct 13, 2010 12:28 am

Yeah if it can get it with its shields down. Otherwise, may as well bug out of the system.

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