Trinoya wrote:
And guess what, I keep saying glancing blows from gauss rifles, don't I. And yes, it DOES matter because a glancing blow from a guass rifle means it hit the tree next to you.
Try this. Evidence that an elemental CAN survive a glancing hit from a gauss rifle?
It doesn't matter since GDI infantry and tanks don't field weapons on par with a PPC anyway so until you can find a point that makes the common elementals (and lets not even get into the uncommon battlearmors that other people make use of)
Thus, my point that mere gyrojet rifles and even assault rifles, recoiless rifles can hurt Elementals. Not to mention laser and plasma weaponery, which are all available to GDI forces.
Which it has been established GDI common infantry isn't fielding gyroget rifles. They are fielding a short range high caliber weapon that will not even be able to shoot back when elementals open fire on them. Even your zone troopers, the only infantry that even stood a chance in this fight, are few and far between in comparison. In fact it is stated that the cost of equipping one zone trooper with armor and his rail gun is worth an entire rifleman squad.
lolcat. What is this game of comparing name? its the firepower that we should be talking about. The GDI minigunners have been established to be firing similar calibre weapons as Battletech forces, along with similar ranges and speed.
Secondly: Yes, any weapon can get 'lucky' and defeat armor... I already admitted this point and said the same thing about GDI forces... ANYONE can get lucky.
And guess what? Its not about "luck". Its about the established armour capacity of Battletech armour. The Elemental suit is a marvel, but we already seen in C&C2 cutscene how the drop trooper assault rifle can take down heavily armoured Cyborgs in one shot. That suggest armoured penetration capability similar to Battletech rifle platoons, which can wear down Elemental defences. And since Elementals are going to be severely outnumbered.
Except that the Slyph is a standard battle armor of the elementals!
The Slyph is NOT an ELEMENTAL. An Elemental specifically refers to the standard Clan Battle Suit. OR the genetically modified Infantry. It does not refer to Clan Battle Armour as an whole!
You either haven't read any of the clan war novels or bothered to remember anything about them. The 'thousands' of units in the front line forces I think you are referring to would be the tens of thousands of mechs that the clans threw into the fray. These mechs were supported by hundreds of thousands of infantry of varying types, who were then supported by the elementals. The forces they were going up against fielded hundreds of thousands of tanks, helicopters, jets, tens of thousands of mechs, and hundreds of thousands of infantry.
Really? The entire clan Frontline Touman listed in Invading Clans, Warden Clans, Crusader Clans are now junk based on your delusion that the Clan War novels have tens of thousands of mechs involved in a single battle? Hell, a Clan consists of approximately 400 to 800 mechs in frontline units, and an additional several hundred mechs for secondline units. The major difference is that the Clans can throw out more armoured units per at any equivalent organisation but then again, any Battletech power can.
Or did you just forget about the entire clan war...
No you fucking liar. I have the entire Crusader Clans, Invading Clans, Jade Falcon, Wolf Clan, and Warden Clan sourcebook here in front of me.
And you still havn't proven that clan front line forces are that small. In fact you've done nothing to support the claim. Secondly. It's great that during the second tiberium war GDI could deploy a corp. Guess what, GDI got rid of 60% of its military before the clans invade in this battle... get with the times pal. More importantly.. you hvan't told me how many soldiers they can field, so I'm guessing the best you can do is say, "they can drop a corps of troops!"
They dropped 60% of their bases, not 60% of their military. The clans have a thousand soldiers in a galaxy approximately. So yes, my claim that GDI in that corps already outnumber the Invading Clans frontline forces in terms of troops is true.
The simple fact of the matter is even giving you extreme high end numbers the most GDI can field is six hundred thousand... this is to clan wolfs some one million in general population.
I'm not a C&C nut. I'm a Btech nut. Guess what?
The source you quote from is Warriors of Kerensky, a FASA sourcebook. Guess what that sourcebook says about Clan Wolf military?It has 35 clusters, seperated into 24 Crusader, 11 Warden.
Going into the Crusader Clan and Warden clan sourcebook, that's 1390 Crusader Units and 580 Warden units. Combined, that's 1970 Clan points in total...
A detailed count is impossible due to the mixing of Clan types in each cluster, but even with inflation from fighter(2 fighters per point) and Elementals(5 per point), you're not going to get anywhere remotely close to a hundred thousand soldiers.
We could use the 5 frontline galaxies Clan Wolf has in Clan Wolf sourcebook.But I'm not bored enough to go count beans there, especially since I need to actually make an effort to differentiate between WIA and KIA in the unit roster there.
So pardon me if I fail to believe that GDI forces will be able to battle an enemy that can land ten eighty ton mechs that are more powerful than anything they can field, at any time, at any city.
That would depend on the range issue. The Clan energy weapons should outrange GDI/NOD units, since the medium laser is 6 klicks AT.
[quote#Okay fine, the PPC is not a variable weapon even though you just admitted that there is a minimal effect based on the target (which is also BS because there are specific shielding methods against the PPC, but hey, it's clear you don't know what you're talking about so I won't fault you). [/quote]
And Blueshot/Blueshield and Glazed armour are level 3 equipment. More importantly, PPCs firepower isn't varied based on the target composition, but rather, on ACTIVE shielding. You're not going to find those components outside of military armour, and even here, its going to be rare. Glazed armour is a level 3 equipment that's in universe, is restricted to elite forces(and Jihad frankly throws out that concept since they rewritten the equipment and threw in the VR pods), more importantly, Blueshot/shield is only restricted to Solaris 7.
It can gigajoules of damage to an area. Averaged at three gigajoules, melting glass across a street. Congratulations, our common weapon can obliterate your common tanks in generally one shot.
Scattered glass is NOT 3 gigajoules. The lower limit for a PPC is approximately 40MJ, with upper limit assuming total vapourisation of iron being only 100MJ(albeit, values differ due to the different characteristics of iron, the fact that its an alloy and etc). That's why assuming armour resistance and the effects of heat conduction(Crystal Aligned steel is specifically stated to conduct heat away from the impact point), a good gauge is to assume an additional 10 fold increase, giving you approximately 1GJ.
That's an UPPER limit for Battletech weaponery, since energy weapon doesn't vapourise the entire armour.
For non energy weapons, battletech weaponery become extremely specialised for anti mech operations and vague fluff cover the rules.LRMs contain so little explosive weight that their damage must come primarily from their Kinetic energy for example, and its effect is presumably due to the pecularities of Btech armour, cause they would be utterly ineffective against modern day armour. SRMs contain more space for explosives, although its incomparable compared to modern day heavy AT missiles. Even the thunderbolt contains relatively little space for an explosive round, and presumably depends on an heavy penetrator, although its up for speculation.
It's the difference between a dead elemental soldier, and a living elemental soldier, that's a pretty big damn difference.
Except for the fact that this hasn't been shown? And while it may be plausible(btech does allow for deflection of shots although this is under fire from several experts in CBT), its really stretching the magical capabilities of battletech armour a bit.
What's your source for 600 meters? Sounds like a specific game mechanic, which, again we are not using. I know that Elementals field weapons that have longer ranges than 600 meters also from the game mechanics.
Errr...... No, it doesn't. The SRM is 300m long, 400 meters using extreme ranges, and the RPG extends it to 740m for Extreme range. I would like to point out that you're not going to get higher figures from the novels, which uses even MORE limited ranges.
Except a timber wolf mech, 75 tons, has a speed of 86.4 km/h. Which means again, you don't know what the hell you are talking about and it is getting sad.
And what does the Timber Wolf have to do with the example of 5-15 ton mechs?
Beside, you already made it clear you're talking about the "real" light mechs the Clans uses, and as stated, they aren't generally used for guard duty.
FOR THE LAST TIME, I'm not arguing it is a space based weapon as you are so quick to point out that it isn't. I said specifically, that I calculated its effects based on it being in a vacuum, so that way I could calculate its effects in atmosphere afterward. Frankly, I don't see what is so hard to grasp that someone would like a nice number to work with rather than trying to make an approximation with absolutely zero data.
Because the HGR doesn't have a range of 360km, the only weapon that does that..... is the spaceborne equivalent.
This doesn't change the fact that a gauss rifle, which they can still use, has an effective range of up to 12km. You can't change that fact no matter how much you don't want to understand the English language.
Really? And you base your range of 12km from? IIRC, the AT equivalent is 18 km long, although I haven't bothered converting to AT2.
#Your claims are as follows: They will outnumber the clans. This is BS and you clearly haven't read any of the clan wars. You cite soldiers in the thousands which frankly is only representative of their mech based numbers.
Because the Clans don't deploy significant numbers of infantry, unless you include the paramilitaries. Which are as said, armed with civilian based weapons, although the original definition of PGCs gave them vehicles.
But, to prevent this from going on any longer my final statement in this particular thread is that it will take more than one clan. It will take three. Why? Because no one is even remotely that stupid to believe that C&C earth circa 2050 can withstand three clans. Will take the three largest clans for it. We won't use orbital bombing, but we will use atmospheric bombing... IE: move our ships close enough to fight within atmosphere.
And? I believe in the equivalent thread on SB, the coverage of the topic was any IS power would win based purely on orbital superiority. Albeit, the issues under discussion would be Clan honour and tactics, although I still recall the argument against Nebfer was regarding Btech warships firepower(he suggested it has Extinction Level Effects based on Outreach, which is false, although Snow Raven attack against Dante may reach such firepower)
The contention here is your purely ABSURD Battletech claims, the same reason why I entered the C&C thread back in SB.