In
"Emissary," we learn that the
nearest star to the wormhole on the Gamma Quadrant side is 5 light
years
away, and ~70,000 light years from the wormhole. (The latter figure is
altered in
"Captive Pursuit,"
where the region of interest is noted as 90,000 light years away.)
These are coupled with long-haul estimates suggesting sustained speeds
of ~1,000
c.
With few explicit
distances given in the rest of the series, a long series of minimum
speed
estimates for runabouts follow from the 5 light year figure,
accompanied by a very few direct estimates.
It is clear
from this family of references that runabouts, noted in
"Dax" as being implicitly
incapable of exceeding warp five, must be capable of emergency speeds
in excess of 35,000
c and
cruising speeds of 2,000+
c, at
least for short haul travel.
It is only through close examination that we can extract substantial
amounts of information about FTL speeds in DS9. Relatively slow speeds
can be seen at close distances
. FTL comms
seem in some cases not much faster than ships, although in some cases
this implies very high ship speeds.
For example, in
"Battle Lines," it
would take Starfleet's fastest starship 67 years to travel to the other
end of the
wormhole, i.e., 1045
-1343
c.
In most cases, some detailed
examination of the episodes is necessary. In no case are both time and
distance known, although there are definite constraints on both in
every case.
"Vortex" - Sisko
tells
a Gamma Quadrant civilization to expect their prisoner back in no more
than 52 hours; Odo delays at least 1 hour before departing. As a
minimum
10 light year trip with a maximum time of 51 hours, speed is at least
1719
c. If the transit took
25.5 hours in each direction, then the pursuing Miradorn ship, by
catching up in less than 5 hours, traveled at least 8766
c.
"Whispers" - the
Parada system is an hour and fourteen minutes from the wormhole by
runabout; thus, the runabout can go over 35500
c.
"The Alternate" - a
planet six light years from the wormhole is reached in what appears to
be a very short time; Odo then drives back in a hurry with three
critically injured (unconscious and paralyzed) individuals, two of whom
survive subsequent treatment. Unstable patients in critical condition
from massive damage to respiratory systems and requiring respirators
are
unlikely to survive more than a couple hours; it would appear likely
that the trip back took an hour or possibly less in this light, which
would be a speed of 52600
c (or
possibly more).
To establish a low end estimate, the
entire twelve light year trip appears to have taken less than one
rejuvenation cycle by at
least five hours; given Odo's 16 hour cycle, this would imply an
average
speed of 9562+
c.
As the series progresses, we go further into the Gamma Quadrant;
unfortunately, how far is not clear.
"Dramatis Personae"
gives logs of one of the first Klingon explorations into the Gamma
Quadrant.
Day 22, Bird of Prey exploring new system. Day 23, returning to DS9.
Thus, the Bird of Prey moved at a speed of 913
c or more by returning in one day.
"The Jem'Hadar" -
the round trip to an unsurveyed Gamma Quadrant planet is less than 72
hours round trip, with
at least 24 hours of the trip involving being stopped in orbit. This is
roughly two years after the discovery of the wormhole. Similarly, in
"Meridian" - Charting
a new system in the Gamma Quadrant a bit over two years after the
wormhole was opened, Dax meets a friend. They spend about a week there,
after which it is stated that Meridian will shift to a noncorporeal
state in 5 days, and that Dax will find out how good a Tongo player
she really is
"next
Tuesday night." After playing on DS9, Dax returns to
the planet in time for the dephasing. The round trip to and from
Meridian therefore took five days, including Dax's stopover on DS9.
The absolute minimum speeds for those two episodes, from
"Emissary," are respectively 1826
c and 730
c. In both cases, the runabouts are
surveying in a leisurely fashion; in both cases, there are substantial
stopovers; in both cases, they are surveying systems that remain
uncharted after two years of exploration.
"The
Search" - After
entering the system, Jem'Hadar ships will be in orbit in thirty
seconds. Assuming that entering the system is defined by entering the
heliosphere, and also assuming a heliosphere of similar radius to ours
(~15 light hours), this gives us a rough estimate of 1800
c.
We may derive a similar estimate of warp power from
"Blaze of Glory" -
cutting the engines with 2 Jem'Hadar warships in pursuit a half
AU away would leave them on top of a runabout in
"a second." Taking this
as a literal estimate, this suggests somewhere in the neighborhood of
250
c for Jem'Hadar warships
traveling
through the Badlands. Given that the Badlands represent a navigational
hazard, these two estimates seem reasonable in light of one another.
"Family Business" -
Cestus III, on the other side of the Federation, is two weeks away by
subspace radio.
"Way of the
Warrior" - and eight weeks away at maximum
warp [by freighter.]
"For the Cause" -
after departure beyond the ability of the Defiant to
catch up and track down, Eddington has a real-time conversation with
Sisko. Delay is no more than several seconds; for the ship to have
actually exited the system, subspace radio needs to be very much faster
than a ship. A 50,000
c
subspace
radio signal would travel 100 AU per second; a 1,000,000
c subspace radio signal would
travel
0.03 light years per second. The run from Bajor to one of its furthest
outlying colonies takes freighters twelve hours, normally.
"Soldiers of the Empire"
- the B'Moth's distress call is picked up
"at
least" 7 light years away. Survivors are then rushed to
DS9's infirmary. This requires a subspace signal and then a ship to be
dispatched in time to pick up critically wounded individuals. Assuming
the signal to be a quarter the speed of the ship, and total time from
the distress call being sent to getting the survivors to DS9's
infirmary to be no more than an hour, this gives a rough speed of
138,000+
c.
"Defiant" - shortly
after engaging in battle, the Defiant hides in a nebula, uncloaked.
Roughly one half hour afterwards, 26 Cardassian warships have scanned
14
cubic light years of space with antiproton beams. If the antiproton
beams were lightspeed and not limited in range by interstellar gas,
this
would requires a speed of no less than ~99 billion
c
from the Cardassians in order to scan this volume of space. This is
unfortunately high.
If the
antiproton beams have an unlimited range and the same speed as the
ships, this still requires a minimum of 4625
c to scan the volume in question.
Antiproton beams are not particularly stable, and might not be emitted
universally from all angles; if we assumed an antiproton beam to move
at
the same speed as the ship and only provide effective coverage within
the first minute or so, with the ships arranged in an overlapping
hexagonal grid, we could estimate a speed of 37,400
c.
Factoring in stops, larger overlaps, interaction with interstellar
gases, timing considerations, and the use of discrete beams rather than
omnidirectional waves, a range of 100,000-1,000,000
c seems quite reasonable.
"Babel" - Jaheel
wants
to go
"better than warp 1"
to get to another system before his cargo spoils.
"Armageddon Game" -
the trip back to DS9 from T'Lana III (in a different system) takes less
than one hour. This suggests a speed of 10,000+
c.
"The Wire" - Bashir
plans for a round trip to Arawath to take less than 52 hours.
"Explorers" - a
tachyon eddy sends a lightsail vessel light years off course... all the
way to Cardassia in moments.
"Family Business" -
Cestus III, on the other side of the Federation, is two weeks away by
subspace radio.
"Way of the
Warrior" - and eight weeks away at maximum
warp [by freighter.]
"Little Green Men" -
the shuttle given to Quark should be able to
"outfly a Romulan interceptor"
and go
"halfway across the
galaxy" before needing a maintainence check. The off
switch to the warp drive is shut off; the ship would
"keep accelerating"
until
it smeared itself
"halfway
across the quadrant." The ship makes a trip to Earth and
returns before the next episode; a tenth point higher warp factor means
shaving a
"day or two"
off
the total trip.
"The Ascent" - Odo
picks up a class L planet on long range sensors.
Several minutes bring them to it.
"Inferno's Light" -
Dax expresses concern about going to warp in-system.
"Soldiers of the Empire"
- the B'Moth's distress call is picked up
"at
least" 7 light years away. Survivors are then rushed to
DS9's infirmary. This requires a subspace signal and then a ship to be
dispatched in time to pick up critically wounded individuals.
"A Time to Stand" - a
warp field contracts normal space, according to
Dax.
"Valiant" - Red Squad
is sent on a training mission - to circumnavigate
the entire Federation. Eight months later, they're running around enemy
territory, and can't figure out how to get past warp 3.2. At warp four,
they detect a Jem'Hadar battleship at 1.32 light years, going at warp
4.7; they believe themselves to be outside enemy sensor range. Three
hours later, after launching a probe, they've gathered quite a bit of
information, suggesting the probe was 3857
c faster than the battleship. The
battleship is referred to as a threat to every
Federation outpost and colony within fifty light years.
The ship is
stated to be twice the size of a GCS and three times as strong. They
approach within three hundred meters to attack, which does not go well.
The
Defiant then picks
up their escape pod's signal at 10 light years.
"The Sound of Her Voice"
- the
Defiant, returning from
escorting a
convoy to the Vegan system, turns around and takes a five day detour to
the Rutharian sector, where they pick up the lost CO of the
Olympia,
which left to explore the Beta Quadrant eight years ago and was on
their way back home; it's 6 days at normal maximum warp (less than warp
9) for the Defiant from where they were, but three days out, they drain
the phaser banks to shave a full day off the trip by jumping to warp
9.5. The Defiant was the closest Federation starship to the distress
signal.
"Image in the Sand" -
the Defiant has just returned from a convoy
mission that lasted at least ten days.
"Once More Unto the Breach"
- Birds of Prey are faster than
battlecruisers. An inverse graviton burst will force ships out of warp.
"Covenant" - Empok
Nor is no more than three light years away from DS9
(Terek Nor).
"The Emperor's New Cloak"
- Grand Nagus Zek says he's setting off to
open up new territory for business... with a return time of five days.