359 wrote: All I am saying is it is not an outlier to be discounted all together. Sure it is not the mean, but it is still there, it is still canon, so it still can not be dismissed as nothing. It should be counted, alongside all of the other evidence, into a kind of "best-fit" for warp speeds as a whole.
One problem with the 1000c from Voyager figure and 9000c from The Next Generation figure is that we don't know what variables are used to arive at them
The reason warp speeds are all over the place is because they tried to slow down the top speed for warp travel without thinking about the ramifications beyond the fact that high speeds would mean the Federation could reach where Voyager was in a few years at most. They missed the fact that space is big, there are a huge number of stars to study in the Alpha quadrant alone, and the very limited number of ships in comparison to size the Federation would have.
359 wrote: As for Voyager never being able to reach max warp, they could and did on several occasions. Although their ability to do so was probably limited in duration. And as people have pointed out many times we have seen that the majority of the time Voyager is cruising home at warp six (when they aren't doing anything else), which they are fully capable of doing.
i never said anything Voyager not being able to reach maximum warp, but it is rarely done, and it seems like Voyager was normally traveling at about warp 5 or even impulse* most of the time. This would make it seem that the crew did not want to push the ship too hard.
*Impulse is capable of faster then light speeds in TOS and possibly TNG, but it slow compared to warp.
359 wrote: I'm sorry you find them to be confusing. They are charting warp factor vs velocity c for three different scales so that you can more easily distinguish points that are close together. For example on the first chart, you can see the higher values, but the different lower ones are indistinguishable. And on the last chart you can distinguish each value, but the higher ones are not displayed.
It took me some time to figure out what the difference between the charts was. I would have made a single chart with increments of 1000c. The charts purpose being to give a general idea at a glance. It kind of defeats the purpose of said chart if I have stop and think about what I am looking at.
359 wrote: Every example has been repeatedly contradicted by every other example because very few of them work with each other, they're all over the place. Many things contradict the DS9 examples, many things contradict the TNG examples, and many things contradict the VOY examples. That is why you collect them all into one place, to determine from this mess what is reasonable given all of the evidence.
As much as most information in the Next Generation Tech Manual is utterly worthless, it does say that warp factors are not exact speeds.
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I ran some numbers trying to figure out what the likely distances the ships travel in a year.
Assumptions
A different planet is visited every episode(Not true, but I'm going for a low end)
One television season = one year
The average distance each planet will be assumed to be 10, 100, 1000 and 10000 light-years from the last
I will round to the nearest whole number
Formula
Assumed average distance between planets*Number of total episodes/Devided by seasons= Minimum distance Traveled by ship in a year
TOS had a total of 79 episodes and 3 seasons
10*79/3= 263
100*79/3= 2,633
1000*79/3= 26,333
10000*79/3= 263,333
TNG had a total of 178 episodes and 7 seasons
10*178/7= 254
100*178/7= 2,543
1000*178/7= 25,429
10000*178/7= 254,286
Ent had a total of 97 episodes and 4 seasons
10*97/4= 243
100*97/4= 2,425
1000*97/4= 24,250
10000*97/4= 242,500
Notes
It is often forgotten that the ships in question perform missions off screen making distances traveled during a years time longer then what is seen.
Episodes like "First Contact" state that the Enterprise-D had traveled from Earth to a planet over 2,000 light years away, but there are 13 episodes before it in 4. This would mean that the Enterprise-D had to travel farther then 2,000 light-years then was needed in order to reach the planet First Contact takes place on. This means the average travel speed for the Enterprise-D had to have been in excess of 2,000c
359 wrote: Actually being able to construct two or more warp driven ships using Federation technology means that they have the ability and resources to construct and repair at least equal amounts of their own ship. And they can do this on quite a large scale, such as when they were completely replacing several of their large warp coils in VOY:"Nightingale"
Investigations wrote: JANEWAY: The plasma burst irradiated the engine nacelles. The inner layer of the warp coils was burned away.
TORRES: Which means the warp engines are useless until we can rebuild them.
CHAKOTAY: They're made from a substance known as verterium cortenide. Do you know where we can find a source?
NEELIX: Verterium cortenide, if I'm not mistaken, that's a densified composite material.
TORRES: That's right. It's composed of polysilicate verterium and monocrystal cortenum.
JANEWAY: Do you know any nearby source?
NEELIX: Let's see. Er, there's a yellow dwarf system called Hemikek with an M-class planet quite rich in minerals. Mining rights belong to a consortium of non-aggressive people. I'm sure we could make arrangements to purchase some verterium and cortenum.
Warp Coils don't seem to be much more complex the hull plating. Warp coils are not warp cores, and in VOY:"Nightingale" Voyager had crew out looking for resources
The plot of "Concerning Flight" would imply there are things that Voyager can't build such as a main computer.
" Year of Hell" would again show there are limits to what level of damage can be fixed.
The Enterprise-D was put in dry dock after its navigational deflector was destroyed in "Best of Both worlds."
Being able to build shuttles and torpedos is different from being able to build Intrepid Class star ships, and that is what you are basically saying.
To put it in a real world perspective, I have no doubt an aircraft carrier if given the needed materials could build small boats with the tools it has, but that in no way implies it could build every part it would need to keep running, let alone build another aircraft carrier.